National Repository of Grey Literature 2 records found  Search took 0.00 seconds. 
Progressive Meshes
Zelený, Jan ; Beran, Vítězslav (referee) ; Sumec, Stanislav (advisor)
There are many highly detailed 3D objects in computer graphics today, which expect high-tech hardware equipment for rendering, storing or transmitting. One of many possible solutions of these problems is progressive mesh. It is a kind of representation of 3D objects, which can be real-time modified in sense of level of detail (LOD). Progressive meshes can also modify effectively their surface, and create geomorphs between two different levels of detail. Progressive transmitting and compressed storing are also possible with this feature.
Progressive Meshes
Zelený, Jan ; Beran, Vítězslav (referee) ; Sumec, Stanislav (advisor)
There are many highly detailed 3D objects in computer graphics today, which expect high-tech hardware equipment for rendering, storing or transmitting. One of many possible solutions of these problems is progressive mesh. It is a kind of representation of 3D objects, which can be real-time modified in sense of level of detail (LOD). Progressive meshes can also modify effectively their surface, and create geomorphs between two different levels of detail. Progressive transmitting and compressed storing are also possible with this feature.

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